using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("JadeGolemConstants")]
	public class JadeGolemConstants : MonoClass
	{
		public static int MAX_JADE_GOLEM_BONUS => MonoClass.smethod_6<int>(TritonHs.MainAssemblyPath, "", "JadeGolemConstants", "MAX_JADE_GOLEM_BONUS");

		public JadeGolemConstants(IntPtr address, string className)
			: base(address, className)
		{
		}

		public JadeGolemConstants(IntPtr address)
			: this(address, "JadeGolemConstants")
		{
		}
	}
}
